FlowerModifiers
If a character in our game equips or unequips items, the corresponding stats need to be modified.
This is where Stat Modifiers come into play: They increase or decrease a Stat value by a certain amount, and can be added and removed at any time.
FlowerModifier is a resource.
Property
Everything is self-evident.

You may have raised an eyebrow when FlowerModifiers can use constant and percentage values, as the result is different when applying a product after an addition or vice versa. The Stats module always applies percentage based modifiers first, and then adds any constant modifiers.
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