Stats
Stats are objects that represent a particular numeric trait of a character. This value can evolve throughout the whole game.
Common Stats:
Common stat values on games are
strength
,dexterity
,wisdom
,luck
, ...
Property
StringName id: The ID value must be unique throughout the whole project.
Float base_value: The Base Value is the numeric value that the Stat starts with. It is worth noting this value is not necessarily the final value of the Stat, just a mutable numeric value. The final value of a Stat is calculated applying a FlowerModifier. If none asset is provided, the final value is simply the Base Value.
Create a Stat resource
By FilesSystem
Right click on the file system and select "New -> Resources", search "Stat":

By GDScript
like this:

Last updated